Getting Madness dice

In the Bagman's Domain, any number of things can give PCs madness dice including:

Benefits of Madness dice

Madness is also knowledge of how this world works. Whenever a PC makes a test that is either Wisdom or Intelligence based, they can choose to add the number of dice they have to that roll. For example, if a PC makes a perception (WIS) check that is normally +2 and they have three madness dice, they can choose make the check with a +5 bonus. If they succeed at this test they get another madness die.

Drawbacks of Madness dice

Madness Checks

Certain particularly upsetting events and monsters can trigger a madness check for a PC. When asked to make a madness check, a PC needs to roll all of their madness dice and announce the number of 1s they rolled. If they roll at least one "1" they suffer a negative effect. Each one rolled lets the GM roll on a cumulatively worse table

Fighting the Bagman

The Bagman has a few advantages against PCs who have madness dice